
Deer Hunting
Frans Snyders·1618
Historical Context
Deer Hunting, dated 1618 and held in the Bavarian State Painting Collections, is a relatively early large-format hunt composition by Snyders, painted when he was firmly establishing his reputation in Antwerp following his Italian sojourn. The pairing of this work with Eine Eberhetze (also 1618, same collection) suggests they may have been conceived as companion pieces for a single decorative programme, probably for an aristocratic Bavarian interior. Hunting scenes in pairs — boar and deer — were a conventional decorative scheme for dining rooms and hunting lodges in seventeenth-century aristocratic houses, where they served as visual trophies analogous to the mounted antlers and pelts on the walls. In 1618 Snyders was still developing his mature formula: the compositions of this date tend to be somewhat more compressed than his expansive later hunts. The Wittelsbach collecting tradition in Bavaria embraced Flemish animal painting enthusiastically, and the Munich collections retain a remarkable concentration of Snyders's work, making the Bavarian State Painting Collections one of the most important repositories of his output outside Belgium.
Technical Analysis
The 1618 date suggests a relatively early handling, with tighter drawing of animal anatomy compared to the more fluid later works. The ground is warm brown, over which Snyders builds the deer's tawny coat in short, overlapping strokes. Compositional energy is directed through diagonal lines formed by the angles of pursuing hounds, creating controlled dynamism.
Look Closer
- ◆Compare this 1618 deer hunt with the 1650 Prado version — the earlier work shows tighter, more careful animal drawing characteristic of a younger master
- ◆The hounds' paws are painted with particular care; Snyders understood that canine anatomy in motion was a test of draftsmanly skill
- ◆A woodland setting frames the action — observe how Snyders uses dark tree masses to throw the pale deer into relief
- ◆Look for the moment of contact between hound and quarry, where impasto builds to mark the physical collision






